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Ghost Recon: Wildlands Review – Surviving the Wildlands

Experience the world of cartels like never before.

 

Ghost Recon: Wildlands is a rebirth of the tactical team based shooters players have come to expect from Tom Clancy games.


As a Ghost operative, players are tasked with taking down the Santa Blanca before their corruption completely envelopes the country of Bolivia. But it’s not as simple as taking down the main honcho anymore. Santa Blanca is no longer simply a drug cartel. For some it is a way of life, for others it is a religion. Their influence spreads far across the globe and their blood stained hands puppeteer figures in politics, military, and even entertainment to ensure they are not seen as the enemies. To truly take them down players will have to cut off all their influence to stop their manipulation of people, eliminate their security to put an end to their minions, cut of their smuggling routes, and destroy the development of their precious cocaine. This is where all the fun starts.

Ghost Recon: Wildlands throws the players into the middle of Bolivia and lets them decide how to play. Players are free to progress through the map however they wish. Although some areas are more difficult than others, there are no invisible walls stopping players from tackling these areas first.

Thankfully the map is huge.  With over twenty areas, each with its own focus and environment, there is plenty to explore.  This game is vast and it is beautiful. Often times players will find themselves mesmerized by the different habitats the country of Bolivia has to offer in this game.


Each area has a multitude of things you can do ranging from raiding enemy military camps for weapon caches and skill points to capturing rogue carriers to attain resources.

Wildlands is all about freedom. There is no linear path players have to follow while talking the Santa Blanca Cartel. The Santa Blanca Cartel is divided into four areas. Security, Development, Influence, and Smuggling. Each areas has it’s own head boss and smaller buchons which the player must eliminate. Players can choose to completely eliminate every source of threat from each of these areas or they can simply do enough to get El Sueno’s attention.

The story is by no means a masterpiece, but it is entertaining. There are some twists here and there but for the most part is what you’d expect from a special ops team story. One thing that will have you rolling your eyes from time to time is the dialogue. There are a ton of cringe worthy lines scattered throughout the game. Thankfully players can easily brush them aside as they only tend to last a few seconds.

Although Ghost Recon: Wildlands features a progression system, it is somewhat lacking. Often times upgrades don’t really improve the gameplay much or really offer different methods of infiltration. The highlight of the progression system is the drone, which you can upgrade to turn into a variety of different tools. The most prominent one being able to heal allies from a distance. But besides that all the other upgrades are pretty standard for what you would see in most games. Up your armor or bullet damage, stuff like that.

Weapons on the other hand are a necessity. Finding weapon caches around the maps with better attachments and better guns will make a huge difference in the battle field. A better scope with a better grip can mean the difference between missing the shot and getting a killer head shot.

Ghost Recon: Wildlands truly shines when you bring friends to complete your squad, the game totally changes. And that’s a great thing. Playing solo entitles you to three ai buddies, but most of the time they’re pretty much useless. They’ll even break the immersion by running out in the middle of a stealth mission and walking past bad guys with no sort of repercussions. They’re literally ghosts to the AI. When other players enter the fray, it is a completely different experience.


Players can play the game with up to three other players. Being able to coordinate an infiltration with three other friends truly gives you the experience the developers were seeking from this game. Flying a helicopter above the base and having friends parachute down to take out a jammer, taking two different boats to attack an island base from two different areas, or even just taking a heavily armored vehicle and ramming into a base with buddies. These are all experiences that only co-op can give you, and experiences that make the game a whole lot more fun.

The game does have a few glitches here and there. Spawns can be atrocious, for players and vehicles. It seems the system doesn’t take into account mountains, often times players will spawn at the bottom of mountains costing them precious time as they climb back to the top.

Overall the game is a ton of fun and offers a great deal of variety. Solo is a great experience but nowhere near as fun as having a full squad of actual players. Bring some friends along for this one.

This review of Ghost Recon: Wildlands is based on the PC version of the game

Experience the world of cartels like never before.   Ghost Recon: Wildlands is a rebirth of the tactical team based shooters players have come to expect from Tom Clancy games. As a Ghost operative, players are tasked with taking down the Santa Blanca before their corruption completely envelopes the country of Bolivia. But it’s not as simple as taking down the main honcho anymore. Santa Blanca is no longer simply a drug cartel. For some it is a way of life, for others it is a religion. Their influence spreads far across the globe and their blood stained hands puppeteer figures in politics, military,…
Bring Some Friends.

Ghost Recon: Wildlands

ILL

Bring Some Friends.

User Rating: No Ratings Yet !
Ill
  • 6/10
    Singleplayer - 6/10
  • 9/10
    Multiplayer - 9/10
  • 7/10
    Story - 7/10
  • 8/10
    Gameplay - 8/10
8.0/10

Summary

Ghost Recon: Wildlands successfully brings the Tom Clancy games back to their special ops team roots. Although this game is incredibly fun while playing with other players, it fails to give a solid single player experience.

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