Pokemon Let’s Go First Thoughts: Mixed Bag

Pokemon Let’s Go: Eevee and Pikachu editions were announced last night, and admittedly, I was a bit pessimistic. I mentioned in my E3 predictions article that I was hoping for a new main-series entry this November, but instead we’re getting a spin-off and a year-long delay before generation eight really starts. However, after a spirited discussion (that was really just three people trying to convince someone else not to be such a Negative Neil and just wait for more information before swearing off the game), I’m a little more optimistic about it.

Pro: it’s a Kanto remake. I’ve wanted a remake of Kanto since OR/AS was announced; as great as the HG/SS postgame is, I wanted to relive the journey from Oak giving me my first pokemon to defeating Blue at the Indigo Plateau with all the little new touches remakes can give. The Pokemon Company has such a special way of making the old feel new again with every game, and I wanted to see what they could do with Red and Blue over 20 years after their inception. Remaking Yellow on its twentieth anniversary is fantastic, and it makes sense that they’d try something radically different in a game that tried to set itself apart from Red/Blue/Green.

Eh: It’s a Switch game and it knows it. Nintendo knows their hardware better than anyone, and whenever they make something new, they use it to the fullest extent. Phantom Hourglass and Spirit Tracks were the only Legend of Zelda games on the DS, so they took full advantage of the touchscreen, and arguably went a bit overboard. Wii games went overboard with the waggle controls, Wii U games went overboard with the gamepad, and on the Switch, Super Mario Odyssey… well, went overboard with the waggle controls again. When the trailer showed players flicking their joy-cons to capture pokemon, I knew that would get old real fast. However, you can opt to press a button instead of flick the controller, which kind of nullifies this whole segment. It’s nice to have the option, but I don’t see myself ever flicking to capture.

Let’s Go will also take advantage of the Pokeball Plus, which is under development by Niantic and Game Freak. I like optional elements in games, but this will probably have a paywall in front of it. Combined with Pokemon Go, the Pokeball Plus will function like a HG/SS Pokewalker, letting you take a pokemon with you out in the world and aid in Pokemon Go gameplay. If you’re not a PoGo fan, it basically just adds another dimension to the game, as you can use it as a joy-con to catch Pokemon and it’ll light up and make noise when you get a catch. Like the motion controls, it’s opt-in, so it won’t be getting in your way if it’s not your thing.

Con: From what we can tell in the trailer, pokemon catching will be a lot like in Pokemon Go. Instead of battling a pokemon to catch it, just flick your joy-con at it and hope for the best. The excitement of catching pokemon is a big part of the main series, and Let’s Go might feel a bit lacking when that’s not there. However, as long as there are trainers to fight and badges to earn and a Pokemon League to dominate, players will be able to keep themselves entertained.

EhPokemon Go integration. I played PoGo the summer it was out… and that’s about it. I know there have been updates to it, and plenty of people are still playing if you know where to look, but the massive playerbase it had that first four months has dropped immensely. Let’s Go feels at least in part an attempt to get some players back, and that might work… if it was released now. Releasing a month before winter starts isn’t going to get people back outside. Fortunately, like Pokeball Plus and the motion controls, it’s optional, but this feels more like an obligation to pick PoGo back up. To be honest, I much prefer the old pokewalker.

Pro: Best for last- it’s multiplayer. On the one hand, this could crash and burn if it’s one-sided like Odyssey, or has players tripping over each other or fighting for control of the screen, or literally ruins everything like Sonic Boom; but if it works then I’d be willing to let almost everything else slide. A concern I’ve seen is that it might make the game too easy, but let’s be honest, Pokemon has been getting easy. Honestly, I wouldn’t even care. If Let’s Go sees you and your best friend cracking open a few beers Arizona iced teas on the couch, running around Kanto together, racing each other through gyms or tag-teaming team rocket, this will be the spin off I’ve always wanted. We don’t see enough couch co-op these days, and once again, Nintendo’s coming through to keep it alive.

There you have it, some punk’s opinion on what they saw in a trailer. Respectfully disagree? Let us know on twitter or down below in the comments. Can’t get enough Pokemon? Here‘s a list of challenge runs I compiled. Lastly, of course, here’s the trailer:

No comments

Leave a Reply


Sony Announces Last 2019 Episode of State of Play

Sony decided to squeeze in one last thing before the year comes to a close and mere days before Geoff Keighley’s The Game Awards ceremony. The last thing is another State…

December 6, 2019, 55

SuperEpic: The Entertainment War Review – More Like Slightly Epic

SuperEpic: The Entertainment War is a Metroidvania-style game developed by Undercoders and published by Numskull Games. Undercoders are best known for their 2016 release, Conga Masters, and before that, they…

December 5, 2019, 198
Image captured from Sparklite. Depicts player in ancient ruins encountered after each boss fight

Sparklite Review: A Roguelite with Emphasis on the Lite

Sparklite is an isometric action-adventure rogue-lite developed by Red Blue Games. Previously a mobile developer, this is Red Blue’s first effort on consoles. As such, Sparklite does have some elements…

December 2, 2019, 172
Super Mario Maker 2 update

“Legendary Update” Coming to Super Mario Maker 2

Super Mario Maker 2 already has massive amounts of content compared to its already-impressive predecessor, and for the first time since release, Nintendo’s dropping a major content update. First up,…

December 2, 2019, 112

The Grand Tour Game Review – Thru The Aphex

Honestly, Top Gear ten years ago was unstoppable.   The charisma and stupidity which oozed from the musings and adventures that Jeremy Clarkson, Richard Hammond, and James May went on, and it…

November 30, 2019, 224
Pokemon Omega Ruby and Alpha Sapphire

Top 10 Games of 2014 – The Year of Nintendo

  2014 marked the first full year of the current console generation, but somehow, Nintendo found a way to overshadow that and put out hit after hit on the WiiU…

November 27, 2019, 183
Image from Star Wars Jed: Fallen Order. Depicts protagonist Cal Kestis charging at an AT AT with is lighstsaber in hand

Star Wars Jedi: Fallen Order is Selling Like Hotcakes, Sequel Likely on the way.

Today, EA announced that its recently released Star Wars Jedi: Fallen Order is the fastest-selling digital Star Wars game within the first two weeks of release. They also disclosed that Star…

November 27, 2019, 267

The Ultimate 2019 Holiday Game Compilation

Black Friday is right around the corner and with it comes an exorbitant amount of new games to buy for the holiday season. Wallets around the world tremble at the…

November 25, 2019, 315

Personal Top 10 Sinnoh Pokemon

I took a break last week to dive right into Pokemon Sword and Shield, but now we’re back with the Sinnoh list! Just like with the last three lists, this list…

November 24, 2019, 288

New PlayStation Controller Design Patent Revealed

We’re approximately a year away before the next-generation consoles hit store shelves and it appears we have received our first glimpse of the next DualShock controller. A recent patent emerged from…

November 20, 2019, 295