My first VR game of the convention, Telefrag is a 1v1 first person shooter where you take on opponents in floating gladiatorial arenas. Each player gets two guns, which can not only shoot people, but also teleport from place to place in the arena. There’s a number of surfaces with different heights and orientations, letting you attack your opponent from a number of angles. Teleporting will reorient the player’s gravity, making each platform seem flat and giving all the others odd angles. Not only can teleporting move you through the arena, but if you teleport through your opponent, it can deal massive damage.
Unfortunately, that’s about all I have to say about Telefrag. The gunplay is pretty standard, you point and shoot at your targets, and while it’s a bit more fun getting to teleport around and take them out from different angles, the guns themselves don’t add much. Moving around feels weird, more like you’re hopping from square to square on a grid than moving fluidly through an environment. The arena does look pretty cool, but the demo I played only had one arena in it, and if the main game doesn’t have a lot more, it’ll get old quickly. There’s only the one game mode, so if you’re looking for anything but a duel then Telefrag might not have much else to offer you. The full game will be releasing later this year.
Max is a student at Rutgers who likes writing fantasy and playing video games such as Zelda, Mario, Undertale, Earthbound, and Stardew Valley.