As if we haven’t gotten enough streaming services already, it appears Nintendo finds the prospect a suitable initiative for the company as well. Charlie Scibatta, an executive of Nintendo of America, described the company’s position on pursuing its own streaming service as “keeping a close eye”. This service would join the multitude of other current and forthcoming services distributed by other gaming publishers such as Microsoft’s XCloud project, Sony’s PlayStation Now platform, and Bethesda’s upcoming Orion project.
However, such a service has not yet fully taken form as Scibatta stated, “We don’t have anything to announce right now in terms of adopting that technology. For us, it’s still physical and it’s digital downloads through our eShop.” Subscription models prove multiple times to be a lucrative opportunity for many gaming companies. Streaming has taken a massive part of the gaming conversation after E3 2019 with Bethesda, Microsoft, and Google talking at length about their plans. On-demand gaming services have also significantly increased in number with Xbox Game Pass, EA Access, and even Nintendo’s NES Online service finding success throughout the generation. Time will only tell if Nintendo would pursue a cloud-based streaming service, however.
What are your thoughts on yet another streaming service? Does Nintendo working on it alleviate your concerns or does it exacerbate them with their questionable track record for online services? Let’s talk about it in the comments below, and stay tuned for more news and updates from Sick Critic!
News and feature writer for Sick Critic since 2017. Undergraduate studying English. Writes stories on: PlayStation news and analysis, general video game industry affairs, the film industry affairs, and the streaming wars.