Microsoft’s next-generation console titled Project Scarlett, which has been announced at this year’s E3 press conference, seemingly encountered some development issues recently. According to industry insider Brad Sams, Microsoft had initially developed two consoles simultaneously for their next-gen endeavors. One was codenamed Anaconda, the other codenamed Lockhart. Anaconda was supposed to be designed as an ultra-powerful, expensive model of Project Scarlett, whereas Lockhart was intended to be the weaker, budget model of Project Scarlett. However, due to poor reception from game developers, Microsoft changed course of action and scrapped the Lockhart model and are working to streamline the Anaconda model to have a more digestible price at launch.
As a result, Microsoft appears to be delaying the development kits for Project Scarlett for third-party developers, unlike Sony’s next-gen PlayStation which is reportedly in the hands of several studios and publishers. Fortunately, these plans may not alter the release date of Project Scarlett, as development is reportedly going smoothly. Furthermore, the Lockhart removal likely occurred quite some time ago, perhaps late 2018. Regardless, gamers can expect a single console from both Microsoft and Sony come holiday 2020.
What do you think about this revelation concerning Microsoft’s next-gen system? Are you worried that Project Scarlett has received a technical downgrade as a result of possible cost-cutting measures? Let’s talk about it in the comments below, and stay tuned for more content from Sick Critic!
I’m a college student (Liberal Arts English) who is somehow allowed to write here. I enjoy dogs, memes, YouTube, and gaming (though, I’m a bit of a PlayStation fanboy). Favorite show: Breaking Bad. My personal GOTY: God of War. Follow me on the Twitter: @peter_j_finaldi. I’m on PSN bingeing on Gran Turismo: Sport: thebiebel105.