A New Beginning? Tales of Arise

Alright, so I’m sure you’ve heard by now that next year, Bandai Namco Studios is releasing another Tales game. This time, it’s going to be called Tales of Arise. Cool, right? Well, I’m so excited for it to come out because I am absolutely enamored by the Tales series. I have completely played through three games in the series(Tales of Xillia, Tales of Zestiria, and Tales of Berseria) and am currently playing Tales of the World on my PSP. So yeah, I may have a slight infatuation with these games. But enough of me drooling over all the characters; let’s get down to the meat and bones of the latest game.

So, when the new trailer dropped during E3, my first impression was how good the graphics looked compared to the games in the past. Everything was so crystal clear. Bandai definitely upped their game when developing this one. I also was fascinated by the open world – vast exploration was a mechanic I loved about the older games. The whole open world area made the games seem bigger than they may actually have been. Plus, you had so much environment to explore and find little trinkets and collectibles to help you in the game. And an even bigger perk was that  you could see all the monsters in the domain of that world, so you have the option to choose to fight or flee if you wanted to. I hope to see those same mechanics with the monsters and the findables in Tales Of Arise.

The next thing that caught my eye was the character models. Wow – talk about detail. The female character looked expertly designed, all the way from her individual hair strands down to the lace on her dress. It was the same situation with the male character; visually impressive. Now, one thing I love the most about Tales games is the characters, from the way they look to how they play. So, what I’m hoping they do with this new one is make these characters just as memorable and likable as all the previous games. I am also hoping that this new game has multiplayer. There’s no feeling better than fighting alongside your best friend as you defeat Maotelus or whatever big baddie they have in store for us this time.

Along those same lines, in the trailer the male character seemed to be pulling a sword out of the female. When I saw that, it reminded me of my play-through of Zestiria with what they called ‘Armatization’. In that case it was where the main character and his side support fused to become an even stronger version of both of them. I wouldn’t mind if a similar mechanic was added to this game as well. I always found it mesmerizing when the two would fuse and kick some demon butt. It doesn’t have the be the same thing but a similar situation could be implemented into the game.


Probably one of the most important commodities I’m looking forward to in Tales of Arise is the battle system. Now, looking at the trailer, it seems as if it’s going to vary from the original way we’ve been used to in the past. To elaborate, there weren’t any health or status bars at the bottom of the screen or any special meters needing to be filled. Maybe it was just because it was a trailer and that’s why it wasn’t present, r maybe we are getting different battle mechanics. Only time will tell us the details when we get actual gameplay in the future.  If anything, I hope they have a freely moving camera during battles. Having that would make everything else bearable( for me, anyway).

One cool thing that I would like to see in this game is maybe some cameos from past games.  I absolutely adore all the characters so it would make me so happy if Zaveid or Sorey made a guest appearance.. One can only assume it will but they could always surprise us. Based off of what I have seen and what I know so far, I have high hopes for Tales of Arise.

So, to wrap this up, I have many thoughts and hopes for Tales of Arise. I feel like Bandai will do a fantastic job turning the next game in the tales series into another beautiful game. I look forward to more news and updates before it is released.




No comments

Leave a Reply


Links Awakening Cover Art

The Legend of Zelda: Link’s Awakening Review

The original Link’s Awakening has a special place in the hearts of those who played it. Its surreal, Twin Peaks-inspired atmosphere and its character-driven story combined to create a unique…

September 22, 2019, 102

The Sojourn Review – Le Pneuma, Portal Deux

Well, I’m sure we’ve done this rodeo… many, many times.   From Portal to Pneuma, Qube to Quantum Conundrum, Braid to The Bridge, blah blah blah, we have another one after so long. The ol’ narrative puzzle-platformer dance that’s…

September 20, 2019, 82

September PlayStation State of Play Announced

It’s been a while since we’ve gotten one of these. After five months of near radio silence with the last month airing in early May, Sony announced that the third…

September 19, 2019, 62
Isometric gameplay still of Disco Elysium, portraying gunplay

Disco Elysium Announced for October 15th Release

The long-anticipated open-world detective RPG Disco Elysium has a release date and it’s sooner than you may expect! Developer ZA/UM’s intricate translation of pen-and-paper character development to a stylish isometric…

September 18, 2019, 66
Cinematic still of skateboarding simulator Session, showing player's character olleying off a ledge

Early Access Launch Trailer for Session Has Released

It’s been a vacant few years for skateboarding games in the aftermath of the implosion of the Tony Hawk franchise, and EA’s radio silence on the trajectory for Skate, but…

September 17, 2019, 199
Cover art for the first 3 dragon quest games that are now coming to Nintendo Switch

The First Three Dragon Quest Games Are Coming Soon to Switch

Publisher Square Enix has announced via twitter that the original three Dragon Quest games are coming to the Nintendo Switch. All three games are coming to the eShop on September…

September 16, 2019, 82
PlayStation 4

PlayStation 4 Surpasses 30 Million Units In United States Market

PlayStation 4 is nothing short of a resounding success for console manufacturer Sony. The console reached the impressive 100 million units shipped milestone faster than any other console, making it…

September 16, 2019, 62
The Game Awards Logo

Geoff Keighley Announces the Date for The Game Awards 2019

Geoff Keighley is not only famous for making a cameo appearance in Death Stranding, he also created The Game Awards – the annual celebration of the best of the best…

September 13, 2019, 103
Girls doing yoga using Ring Con controller

Do Yoga, Kill Monsters in Ring Fit Adventure on Switch

Last week Nintendo shared a pretty bizarre teaser trailer showing happy families getting physical with a mysterious ring-shaped peripheral. Today they drew back the curtain and officially announced Ring Fit…

September 12, 2019, 130
Left Alive gameplay image, features main character Mikhail behind cover

Left Alive Postmortem Review– Metal Gear Slop

Dead in the Water Amidst the legendary blowouts of its contemporaries Anthem and Fallout 76, it is the relatively under-the-radar Left Alive that has been given the bomb beneath the…

September 9, 2019, 196